+ Switched game to 2D
+ New In-Game Map to allow transitions to Planet, Federation Ship, and Level overview
+ Federation Ship Map Menu
+ Razorclaw Map Menu Icons
+ New Loading Screen
+ Memories
+ 4 adult scenes from the tech build included in Memories
+ 2 new non-adult scenes included
+ Razorclaw Village with 3 Levels
+ Day/Night system
+ New Level Management system to keep track of the 50+ planned game levels
+ New Data-Tool system for managing all different aspects of the game data
+ Meiri
+ Vanlen
+ Sek all angles
+ Keakrix all angles
+ Razorclaw Guards
+ Improvements to the Level and Skills
+ Hunger/Health system more or less finalized
+ Lust mechanic setup
+ Difficulties and other menus have been rewritten
+ Bandaged Clothing
+ Federation Outfit
+ K’s Federation Outfit
+ Cheetah Outfit
+ Sek’s Outfit
+ Minigame system
+ Cooking Minigame
+ Cooking art and FX
+ Cooking items and ingredients
+ System to generate brand new items in real-time based on existing items and applying changes to them (Ingredients having unique uses counts and cooked food having unique effects).
+ Added Flipped variation for non-symmetrical characters (Keakrix’s flipped hair on one side)
+ Character customization
+ Character recolorization
+ Custom user icons
+ General UI Improvements
+ Control improvements
+ More Companion options
+ Character Day/Night cycles
+ Dynamic Post-Processing saturation based on Time of Day
+ New Game State Controller to handle the game state and transitions
+ Audio reaplcements and improvements
+ Audio in new game mechanics/UI
+ Lootable containers
+ Custom Content Manager tool for game content
+ Torches based on Time of Day
+ New Beginnings Quest
+ Authentication Manager to manage reward checks and get authentication information from the Launcher
+ Overhauled scenes system to operate with Bolt, Unity’s Visual Scripting Language
+ Character spawner with custom configurations for speech
+ Character spawner can interact with Bolt events
+ Generic Character support currently used for guards.
+ Replaced old hand-made Actionables system with Bolt events
+ Overhauled Triton to work with Bolt and provide a better user-experience
+ Talking animation for females
+ Emotes system currently used to power Sek’s reading/anviling
+ Dragable items
+ Merchants UI updated
+ Overhauled Dialogue display and functionality
+ Dialogue Barks
+ Gatherable objects that give items after the user gathers for long enough on it
+ More things we’re probably forgetting. General Bugs, UI, Animation, Writing, and Game Feel updates.
+ Added ESC text to looting and sleeping menu
+ Character unlock indicates if the character is a companion
+ Added Item tooltip to companion equipment overview in Companion Manager menu
+ Added Item Category filtering to the item log
+ Added Item Outline depending on the category, and category icon
+ Added Item Background tint depending on the armor type if the item is an equippable item
+ Added Raw Variation for cookable items
+ Replaced Raw Eggs with a Bird Egg
+ Added toggle to dialogue to determine if dialogue should be animated or not
+ Added delay to end of speech
+ Added delay to commas, periods, hyphens, and ellipsis
+ Added coming soon text to memories save selection
+ Added Appius and life-cycle to be briefly in three different levels in a day
~ Adjusted game speed
~ Adjusted stamina
~ Adjusted hunger
~ Changed how the dialogue determines custom character entries
~ Fixed item tooltip saying ‘Cooked Bonuses’ if no cooked bonuses were available
~ Fixed issue where dialogue would cancel twice and pause the game occassionally
~ Fixed exiting to menu and loading save doesn’t unload your game and reload to the new one.
~ Updated Conversation Log data
~ Fixed issue where intro conversation didn’t appear in log properly ~ Fixed typo in Planet Map faction, missing r in Urzukai
~ Fixed Torcs and Respect being flipped in the Merchant UI
~ Fixed deformity in Razorclaw Village west around the Female Communal Tent
~ Changed cooking input to left click to flip and right click to take
~ Changed cooking instructions to display at start
~ Fixed post processing flickering occasionally
~ Fixed Character Leveling title typo tooltip in game guide
~ Fixed starting off with 5 attribute points by default for main character
~ Fixed being unable to crouch if in forced sprint mode
~ Fixed saturation/post processing not applying in dialogue and cooking
~ Fixed locked companions from spawning then despawning
~ Fixed Add to Party button not updating companion manager
~ Fixed party status in the in-game UI
~ Fixed the game from randomly taking over movement when using hold to move functionality
~ Fixed Merchant and Looting menus from displaying undiscovered items
~ Fixed emotes not being applied on load
~ Fixed being able to trade on undiscovered characters
~ Fixed notifications from stopping when in a menu
~ Quest Entry in Log menu displays ‘Complete’ if complete
~ Fixed visual glitches on Cooking Rock ~ Fixed character tooltip saying ‘Disocver this Item’…
~ Fixed Item Entry in Log menu displaying items discovered on day 0, time 0:0
~ Fixed public build from accessing console
~ Fixed Keakrix ~ Fixed skin coloring issues
~ Fixed Meiri’s bed from being locked while you’re in the level, following the intro sequence
~ Fixed sleeping moans still playing after loading a new save.
~ Fixed Authentication Manager attempting to delete file from windows temp path.
~ Fixed Sleep moans from replaying after getting up
Other Notes:
– All tents and tent interiors are in the works.
– Character quests with the Chieftain and Galdryn are not available in this release.
– Backgrounds and minor details are still being tweaked/being worked on.
– Background 2D lighting/Day-Night Cycle is still being tweaked/worked on.
– Interactive items are still being worked on.
– Guards and guards diversity/outfit diversity.
– Lizardfolk diversity (Skin/Scale coloration, markings, hairstyles and outfits).
– More characters and Backgrounds/Areas will be added soon/through next patches.
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 702.05 MB of free disk space (Recommended to have twice as much free disk space than this).