Shackles of Desire
Ongoing v.Combat-Demo v0.1
- Developer
- BootyByteStudio
- Release Date
- 11 June, 2025
- Engine
- Others
- Censorship
- Uncensored
- Size
- 104.5 MB
- Version
- Combat-Demo v0.1
Genres
Game Description
Shackles of Desire is a Top Down Pixel Action RPG game currently in development.
You were killed, cut down while defending your hometown from the corrupt, ever-expanding Empire. But death wasn’t the end. In the void between life and afterlife, a mysterious, powerful being offered you a second chance… Not as a man, but as its Apostle—bound by the curse of desire, vengeance, and a mission to spread its influence across the ravaged world. Now reborn, you'll reclaim everything that was stolen, one blood-soaked battlefield, and one moaning body at a time.
Extract and Run
No patch notes available.
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 104.5 MB of free disk space (Recommended to have twice as much free disk space).
Shackles of Desire - Ongoing - v.Combat-Demo v0.1 Download Links
Shackles of Desire is a porn game made on Others game engine.
The current available version is v.Combat-Demo v0.1.
The contents of the game are Uncensored. Shackles of Desire is developed by BootyByteStudio.
Please support the developer if you want continued development.
Download links are gathered from public sources. We do not host or modify contents.
Walkthrough and Guide
Cheat Table: FILEKNOT - ANONZIP
About Cheat Table: A cheat table for Combat-Demo v0.1, a dumper. Many options: invincibility, movement speed, mana/health, damage, stats, etc. Just don't activate all dump scripts at once to avoid race conditions (otherwise some nodes may fail to load), one by one should work just fine. You can always re-run the scripts to update the pointers.
About Cheat Table: A cheat table for Combat-Demo v0.1, a dumper. Many options: invincibility, movement speed, mana/health, damage, stats, etc. Just don't activate all dump scripts at once to avoid race conditions (otherwise some nodes may fail to load), one by one should work just fine. You can always re-run the scripts to update the pointers.